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Author Topic: Elder Scrolls Online


Eowin
Beginner
Posts: 45
Elder Scrolls Online
on: June 17, 2013, 23:32

Found an interesting tidbit of info from an article on tentonhammer:

"A blocking and stamina mechanic is something that Zenimax is looking to use in combat to eliminate the need for the MMORPG holy trinity. This in combination with the removal of a traditional agro mechanic will force players to work together and use their own skills to better survive combat."

Interesting :).

Also for you pvp ppl:

Players can also engage in open-world 3-faction PvP to try and win the lands for their faction. The top PvP player for a faction can even be crowned emperor when the Imperial City is captured.

Players earn Alliance Points through PvP. These points can be spent on things like catapults and other siege weapons. Players also earn Alliance Ranks through PvP, which give them access to specialized gear and skill trees. Players can also be named Emperor through PvP, by taking the Ruby Throne.
XP gain in PvP is not as consistent as through PvE questing, but players who choose to do so will be able to reach level cap purely through PvP, starting at level 10. At level 10, players can enter the Cyrodiil PvP arena, where they will be scaled up to level 50. Characters with naturally higher levels will have some advantage over scaled-up low-levels, with more expansive skill trees and access to better gear, but low-levels shouldn't be completely gimped.



zleeper
Administrator
Posts: 171
Re: Elder Scrolls Online
on: August 4, 2013, 02:12

Not impressed for some reason... 😕

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